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chromium-freetype-2.11.patch
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File chromium-freetype-2.11.patch of Package chromium-ffmpeg-extra (Revision 18)
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diff -up chromium-93.0.4577.63/third_party/skia/src/ports/SkFontHost_FreeType_common.cpp.freetype-2.11 chromium-93.0.4577.63/third_party/skia/src/ports/SkFontHost_FreeType_common.cpp --- chromium-93.0.4577.63/third_party/skia/src/ports/SkFontHost_FreeType_common.cpp.freetype-2.11 2021-09-02 08:49:18.996863417 -0400 +++ chromium-93.0.4577.63/third_party/skia/src/ports/SkFontHost_FreeType_common.cpp 2021-09-02 08:56:07.716626801 -0400 @@ -712,7 +712,11 @@ void colrv1_draw_paint(SkCanvas* canvas, canvas->drawPaint(colrPaint); break; } +#if FREETYPE_MAJOR == 2 && FREETYPE_MINOR >= 11 case FT_COLR_PAINTFORMAT_TRANSFORM: +#else + case FT_COLR_PAINTFORMAT_TRANSFORMED: +#endif case FT_COLR_PAINTFORMAT_TRANSLATE: case FT_COLR_PAINTFORMAT_SCALE: case FT_COLR_PAINTFORMAT_ROTATE: @@ -760,10 +764,17 @@ void colrv1_transform(SkCanvas* canvas, SkMatrix transform; switch (colrv1_paint.format) { +#if FREETYPE_MAJOR == 2 && FREETYPE_MINOR >= 11 case FT_COLR_PAINTFORMAT_TRANSFORM: { transform = ToSkMatrix(colrv1_paint.u.transform.affine); break; } +#else + case FT_COLR_PAINTFORMAT_TRANSFORMED: { + transform = ToSkMatrix(colrv1_paint.u.transformed.affine); + break; + } +#endif case FT_COLR_PAINTFORMAT_TRANSLATE: { transform = SkMatrix::Translate( SkFixedToScalar(colrv1_paint.u.translate.dx), @@ -889,11 +900,18 @@ bool colrv1_traverse_paint(SkCanvas* can traverse_result = colrv1_start_glyph(canvas, palette, face, paint.u.colr_glyph.glyphID, FT_COLOR_NO_ROOT_TRANSFORM); break; +#if FREETYPE_MAJOR == 2 && FREETYPE_MINOR >= 11 case FT_COLR_PAINTFORMAT_TRANSFORM: colrv1_transform(canvas, face, paint); traverse_result = colrv1_traverse_paint(canvas, palette, face, paint.u.transform.paint, visited_set); break; +#else + case FT_COLR_PAINTFORMAT_TRANSFORMED: + colrv1_transform(canvas, face, paint); + traverse_result = colrv1_traverse_paint(canvas, palette, face, + paint.u.transformed.paint, visited_set); +#endif case FT_COLR_PAINTFORMAT_TRANSLATE: colrv1_transform(canvas, face, paint); traverse_result = colrv1_traverse_paint(canvas, palette, face,
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